Sitemap - 2024 - VI·VIII·X KUP FANTASY RPG

A new year plenty of...

My warmest wishes

Expanded rules up for sale and other project updates

Waiting leads to too many thoughts

The swinging boundary between good and bad in writing an adventure

Ideas and project update

Off-topic: Rant and praise

Where to run a KUP game #1 - The calendar (part 2)

Two pigeons for morality in RPGs

Where to run a KUP game #1 - The calendar (part 1)

A Forlorn Venue is published: the third adventure closes this series

When a typo becomes your source of inspiration

Character profiling process in four steps (according to the KUP model)

Flash project update

The second VI·VIII·X adventure is published: A bullies' threat

Morality and religion

Answers to the essential questions about RPGs

The first VI·VIII·X adventure module is available

Essential questions about our hobby

Can real values improve a game?

Strategy embedded in game design

Summer break (or rest?)

Pillars, truth and RPGs

Uncertainty is not randomness (add-on)

Uncertainty is not randomness

Three adventures in the pipeline

How to run a KUP game last and utmost lesson - You are the game

Last supplements are available and more will come...

The thin line to draw a setting

Launch and project revision

VI·VIII·X KUP RPG is published!

The countdown has started

How to run a KUP game #10 - Non-player characters

(Happy) Easter update

HACKSSENTIAL RULES ~ CHAPTER IX

HACKSSENTIAL RULES ~ CHAPTER VIII

HACKSSENTIAL RULES ~ CHAPTER VII

HACKSSENTIAL RULES ~ CHAPTER VI

HACKSSENTIAL RULES ~ CHAPTER V

HACKSSENTIAL RULES ~ CHAPTER IV

HACKSSENTIAL RULES ~ CHAPTER III

HACKSSENTIAL RULES ~ CHAPTER I

ONLINE HACKSSENTIAL RULES

How to run a KUP game #9 - Boundaries between role-play and game mechanics

How to run a KUP game #8 - Adventuring and PC management

End of the playtest

Consistency is the key

How to run a KUP game #7 - Secondary game options

How to run a KUP game #6 - GM assessments

How to run a KUP game #5 - Active narration

How to run a KUP game #4 - Away from preconceptions

Game rewards and positions against

New resolution mechanic contest: let me introduce the KUP ARC!

HACKSSENTIAL RULES ~ CHAPTER II

How to run a KUP game #3 - GMing under the hood

Happy new (anniversary) year!