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Alex Tzakis's avatar

Some fresh ideas! The sowing of morality into the backbone of the resolution system is something I havn't seen elsewhere. The interplay created by the PC player not knowing where exactly their actions have taken them on the morality graph has to create some interesting interactions.

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Michael Dozark's avatar

That's an interesting lean into morality! I'd be interested in reading about the ideation and design process that went into it.

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